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Artificial Intelligence – Agent Evasion Demo (Unity3D)

10/7/2013

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Picture
Here’s another simple Artificial Intelligence programming project I did in Unity3D for Agent Evasion. The Agent positions were randomized at the start of the code execution. The red Agents will keep moving forward until they collide with something. This is when they will rotate by a random angle and continue to move forward till the next collision.

Hope you guys enjoy the video!

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Artificial Intelligence – Agent Formation Demo (Unity3D)

29/6/2013

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Picture
This is a little Artificial Intelligence programming project I did in Unity3D for Agent Formation. The formation positions were preset before running the codes. When the red “leader” moves, the blue agents will rotate towards the nearest formation position before moving to place. If the position is being taken by another agent, this agent will then look for the next nearest available formation position and move towards it.

Hope you guys enjoy the video!

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About Me

Trained in materials engineering, had some fun in the graphic design industry, and learnt A LOT during my 4 yrs in data operations. I've been from startups to MNCs, all with the hopes of having a stable career. At the end, I chose to follow my heart, and I've never regretted a day since 2013.

  • Based In Singapore
    Leading a small team, developing some cool VR sh*t for the building and interior design industry.

  • Areas Worked On
    Tools  |  UI  |  Animation Controllers  |  VR  |  AR  |  AI Pathfinding  |  Others (a little bit of everything else)


  • Professional Skills
    Unity3D  |  C#  |  GIT  |  Project Management

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