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Waypoints for 2D Pathfinding 1.0 (Unity 3D)

2/10/2013

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Setting up a network of waypoints using the A* algorithm has never been easier! Three buttons are all you need setup new, link existing, and insert in-between waypoints. Once they are linked up, you’re pretty much ready to go!

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About Me

Trained in materials engineering, had some fun in the graphic design industry, and learnt A LOT during my 4 yrs in data operations. I've been from startups to MNCs, all with the hopes of having a stable career. At the end, I chose to follow my heart, and I've never regretted a day since 2013.

  • Based In Singapore
    Leading a small team, developing some cool VR sh*t for the building and interior design industry.

  • Areas Worked On
    Tools  |  UI  |  Animation Controllers  |  VR  |  AR  |  AI Pathfinding  |  Others (a little bit of everything else)


  • Professional Skills
    Unity3D  |  C#  |  GIT  |  Project Management

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